Last night, alongside the start of the Olympics, also heralded the end of the DICE summit, a Las Vegas held event for people in the games industry to get together and discuss their trade, sharing methods and practices with one another (as well as go go-karting). It acts almost as a combination of a mixer and video game-centric TED talks that ultimately culminates in the DICE Awards, a video game awards show that is voted on by the developers themselves. The DICE Awards wrapped up last night and the awards were a real showing of diversity in the games industry with a different game winning in every category… nah, not really, The Last of Us swept.
Naughty Dog’s seminal release of last year, The Last of Us, took center stage for nearly half of the show, taking home awards in 10 of the show’s 24 categories, including game of the year. In a year marked by such a deluge of show stopper releases like Bioshock Infinite, Grand Theft Auto V, and Legend of Zelda: a Link Between Worlds, the Last of Us seemed to rise above the rest in the eyes of critics and developers alike. It took home its 10 awards in the categories Outstanding Achievement In Sound Design, Outstanding Achievement In Story, Outstanding Innovation in Gaming, Adventure Game of the Year, Outstanding Achievement In Animation, Outstanding Achievement In Art Direction, Outstanding Achievement In Visual Engineering, Outstanding Character Performance for Ellie, and, of course, Game of the Year.
There’s a full breakdown of the awards below.
Outstanding Achievement In Original Music Composition: BioShock Infinite
Outstanding Achievement In Sound Design: The Last of Us
Outstanding Achievement In Story: The Last of Us
Outstanding Character Performance: The Last of Us – Ellie
Downloadable Game of the Year: Brothers – A Tale of Two Sons
Casual Game of the Year: Plants vs. Zombies 2
Role-Playing/Massively Multiplayer Game of the Year: Diablo III
Outstanding Innovation in Gaming: The Last of Us
Sports Game of the Year: FIFA 14
Racing Game of the Year: Forza Motorsport 5
Fighting Game of the Year: Injustice: Gods Among Us
Strategy/Simulation Game of the Year: XCOM: Enemy Within
Family Game of the Year: Super Mario 3D World
Mobile Game of the Year: Plants vs. Zombies 2
Handheld Game of the Year: The Legend of Zelda: A Link Between Worlds
Adventure Game of the Year: The Last of Us
Online Game of the Year: World of Tanks
Action Game of the Year: BioShock Infinite
Outstanding Achievement In Animation: The Last of Us
Outstanding Achievement In Art Direction: The Last of Us
Outstanding Achievement In Visual Engineering: The Last of Us
Outstanding Achievement In Gameplay Engineering: Grand Theft Auto V
Outstanding Achievement In Game Direction: The Last of Us
Game of the Year: The Last of Us
The Last of Us was my favorite game of last year, so I’m happy to see that it’s getting the recognition it deserves. I only wish that its overwhelming praise didn’t leave so many great games out of the spotlight. Bioshock Infinite was a close second for my personal Game of the Year, and while its nice to see it get some recognition here, it was overlooked by a lot of sites due to the sheer amount of praise given to the Last of Us.